Agent Skills: Unity Architecture

This skill should be used when the user asks about "game architecture", "design patterns", "manager pattern", "singleton pattern", "ScriptableObject", "ScriptableObject architecture", "event system", "Observer pattern", "pub-sub", "MVC in Unity", "dependency injection", "service locator", or needs guidance on structuring Unity projects and game systems.

UncategorizedID: cryptorabea/claude_unity_dev_plugin/Unity Architecture

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pnpm dlx add-skill https://github.com/cryptorabea/claude_unity_dev_plugin/Unity Architecture

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